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NMA 820
Game Prototyping and Testing
In this course, students will learn how to quickly prototype their own game concepts using a variety of tools and methods. Play-testing, usability testing, and quality assurance will be used to evaluate the gameplay, visuals, and user experience. Through user testing and peer reviews, students will iteratively improve their prototypes. By the end, students will have a playable prototype of their game, with refined mechanics and design, ready for production and marketing. (Formerly RTA 820.)
Weekly Contact: Lab: 3 hrs.
GPA Weight: 1.00
Course Count: 1.00
Billing Units: 1

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