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RTA 928

Gaming Theory and Practice

Computer games are increasingly recognized as important objects of cultural value. This class looks at how computer and console games are made, why they are made, and how users interpret and respond to them. This course includes discussions of formal game theory, the cultural theory and history surrounding computer games and studies issues regarding 3D modeling, animation, design and development of interactive narratives and storytelling, mobile gaming, and gaming in various online systems. (Formerly BDC 928).
Weekly Contact: Lecture: 3 hrs.
GPA Weight: 1.00
Course Count: 1.00
Billing Units: 1

Prerequisites

None

Co-Requisites

None

Antirequisites

None

Custom Requisites

None