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Unreal Engine for Beginners

Unreal Engine for Beginners

A workshop series introducing you to the powerful 3D creation tool

Duration

5 workshops total, 6hrs per workshop

Price

$20 per workshop

Delivery

In Person | Red Bull Gaming Hub @ The Creative School, TMU

Unreal Engine is revolutionizing the film industry, driving live-action and animation production innovation through previsualization and virtual production. Known for its high-quality real-time rendering and powerful toolset, Unreal Engine enables filmmakers to create stunning visuals and immersive environments at reduced costs, transforming industry practices and independent projects.

Creative School student Robert Della Rossa, a self-taught 3D generalist with extensive Unreal Engine cinematics and virtual production expertise, will lead these sessions, focusing on combining traditional production techniques and Unreal Engine. These entry-level workshops are designed for students and industry professionals who want hands-on experience with the world of Unreal Engine and upgrade their storytelling and skills.


Workshop Dates Registration
Workshop 1: Intro to Worldbuilding Unreal Engine 5 Sat, Feb 1, 2025 | 10am-4pm Register for Workshop #1  (external link) 
Workshop 2: In-depth Camera and Lighting in Unreal Engine 5 TBD Register for Workshop #2
Workshop 3: Pre-vis and Animatics for Feature Films UE5 Sat, Nov 16, 2024 | 10am-4pm Register for Workshop #3 (external link, opens in new window) 
Workshop 4: 3D Scanning and 3D asset creation Sat, Feb 22, 2025 | 10am-4pm Register for Workshop #4 (external link, opens in new window) 
Workshop 5: Materials and Texturing in Unreal Engine 5 Sat, Mar 22, 2025 | 10am-4pm Register for Workshop #5 (external link, opens in new window) 

If interested, contact Michael Carter (wmcarter@torontomu.ca)

Workshop Series Details

  • Description: Join us for an immersive introductory event on Unreal Engine 5, where participants will learn to create a 3D environment from scratch. This hands-on experience offers a comprehensive overview of the Unreal Engine 5 interface and its robust Game development and Virtual production tools. Focusing on best practices for creating photo-realistic environments with the Megascans asset library. This event is perfect for beginners and experienced developers aiming to enhance their skills and bring stunning visual projects to life.
  • Date & Schedule:
    Saturday, September 21, 2024 | 10am-4pm
  • Instructor: Robert Della Rossa
  • Delivery: In-Person 
  • Description: Enhance your skills by bringing real-world lighting and camera techniques into 3D space with our In-depth Camera and Lighting in Unreal Engine 5. Using pre-built levels and sets, you'll experience hands-on learning to light and film virtual environments effectively. Join us to deepen your understanding of cinematic techniques and apply them to create visually stunning and realistic virtual cinematics.
  • Date & Schedule:
    Sunday, October 20, 2024 | 10am-4pm
  • Instructor: Robert Della Rossa
  • Delivery: In-Person 
  • Description: Pre-vis is an essential pre-production process that allows creative teams to visualize entire film sequences before filming begins. Explore the art of previsualization for Feature Films in Unreal Engine 5 event. Participants will learn to bring their stories to life using free software, creating detailed pre-production plans and enhancing their storytelling capabilities. Join us to master the techniques of previs and animatics, ensuring a smoother and more efficient production process for your feature films.
  • Date & Schedule:
    Saturday, November 16, 2024 | 10am-4pm
  • Instructor: Robert Della Rossa
  • Delivery: In-Person 
  • Description: Delve into photogrammetry with our 3D Scanning and 3D Asset Creation event, focusing on Polycam, Reality Capture, and Blender. Photogrammetry combines photos of an object from all angles to create a detailed 3D model. In this event, you'll learn the essential concepts and techniques for producing high-quality photo scans. As Well as best practices while capturing images,and how to refine your models, ensuring you gain the skills to create impressive 3D assets for your projects. Join us to enhance your understanding of 3D scanning and elevate your asset creation capabilities.
  • Date & Schedule:
    Saturday, February 22, 2025 | 10am-4pm
  • Instructor: Robert Della Rossa
  • Delivery: In-Person 
  • Description: Dive deep into the essential pillar of 3D design with our Materials and Texturing in Unreal Engine 5 event. This session will guide you through creating fully customizable Master Materials, seamlessly integrating textures from the Megascans library and your custom textures. Learn the techniques and workflows necessary to produce high-quality, versatile materials that will enhance the realism and detail of your 3D projects. Join us to master the art of material creation and texturing and take your Unreal Engine 5 skills to the next level.
  • Date & Schedule:
    Saturday, March 22, 2025 | 10am-4pm
  • Instructor: Robert Della Rossa
  • Delivery: In-Person 

Meet Your Expert Instructors


Robert Della Rossa

Robert is a bright student at Toronto Metropolitan University in his third year in the Media Production Program. He thrives in finding the intersection between traditional production techniques and emerging technology, primarily working with motion capture, visual effects, and virtual production. Robert has been teaching events at Toronto Metropolitan University for over a year. He has worked with Epic Games to assist in events for Toronto Games Week and the Canadian Society of Cinematographers. 

Notable contributions

Man Left Behind, Stadic, All The Way Home, Off-Brand Nonsense, Traveling Kitchen, Slaughter Slate, Wrathful, Blissful Ignorance, 6ix On The Record - Comedy Special


Questions?


Student working on project using unreal engine

For more information or questions about the workshop series, please contact The Creative School Pro team at creativepro@torontomu.ca