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Graduate Electives

Graduate elective courses open to all students at The Creative School for the current term can be found below.

  • This list is updated at the start of each term.
  • Courses are offered subject to faculty availability and are subject to change without notice.
  • Preference will be given to students enrolled in the program offering the course.

How to request enrollment

  1. Review available courses below and identify the course you are interested in.
  2. Reach out to your Supervisor/Advisor and Program Director to get permission to take the course for credit in your program.
  3. Complete the  (PDF file) Course Substitution form (opens in new window) , it must be signed by your Supervisor/Advisor* and Program Director.
  4. Complete the Enrollment Request Form (link below) and submit the signed Course Substitution form**.

*If you don't have a Supervisor/Advisor, your Program Director can sign on behalf of both. 

** Submit one form per course request.

 

Deadline to submit a request for Spring 2025 - May 5, 2025

The Admin team will review your enrollment request, and confirm via email.
It may not be possible to accommodate late requests.

 

Communication & Culture courses require an additional step to enroll

(ie: CC8849, CC8960, CC8921, CC8828, CC8836, CC8838)

  1. Complete the Course Substitution form (same as above).
  2. Submit the Enrollment request form (same as above).
  3. Your request will be reviewed and you will be contacted via email about next steps. 

Course Descriptions

Unless shown below, course descriptions can be found in the YSGPS calendar.

For your convenience, the links to each graduate program calendar at The Creative School are listed below. 

 

Special Topic courses - Course Descriptions

DG8010 - AI, XR & Virtual Production Tools

This course explores emerging technologies shaping digital media production, focusing on real-time workflows and interactive content creation (while leveraging free-to-use tools and cell phones to ensure accessibility.) Students will engage in hands-on learning with cutting-edge tools such as Unreal Engine, photogrammetry, motion capture, and AI-driven content generation. By the end of the course, students will have produced an individual project integrating multiple technologies.

DG8010 - 3D Modelling For Games

This course introduces students to the principles and workflows of 3D modeling for games, with a focus on the Physically Based Rendering (PBR) pipeline and asset integration into Unreal Engine. Students will explore the technical and artistic aspects of creating optimized, game-ready assets through industry-standard software. The course covers essential skills such as modeling, UV unwrapping, texturing, and lighting while contextualizing their application within game design, industry trends, and AR/VR development. Through hands-on projects, students will develop a small-scale game environment, gaining practical experience in environment modeling and real-time rendering techniques. This course serves as a bridge between game art and interactive design, equipping students with foundational knowledge applicable to various game development and immersive media projects.

DG8010 AR/VR in Practice, Immersive Realities
(UXUI of Immersive Realities)

In this comprehensive course, students will gain a profound understanding of the design principles and development considerations that encompass virtual reality (VR), augmented reality (AR), and mixed reality (MR) applications, but also delve into the fundamentals of crafting virtual environments in Unreal for desktop and VR experiences. 

Students will also gain an understanding of the considerations for designing shared and collaborative VR experiences for VR projection environments. Throughout this course, participants will have access to an array of cutting-edge resources, including Quest VR headsets, iPad tablets, Holographic Displays, and the Immersion Studio within the TMU Library, all of which will be instrumental in testing and developing applications tied to their final XR projects.

 

Links to Graduate Programs Calendar

Program Contact Information

Communication & Culture (MA, PhD)

comcult@torontomu.ca

Digital Media MDM

digitalmedia@torontomu.ca

Documentary Media MFA

docmedia@torontomu.ca

Film + Photography Preservation
and Collections Management

gradppcm@torontomu.ca

Post-Professional Master of Interior Design

mid@torontomu.ca

Journalism MJ

mj@torontomu.ca

Media & Design Innovation Phd

mediadesignphd@torontomu.ca

Media Production MA

mediaprod@torontomu.ca

Professional Communication MPC

mpc@torontomu.ca

Scriptwriting & Story Design MFA

mfascriptwriting@torontomu.ca

Administration Team

Tonisha Boyd, Graduate Program Administrator

Tonisha Boyd

Graduate Program Administrator

Emily Hall

Emily Hall

Graduate Program Administrator

Elaine Nie

Elaine Nie

Graduate Program Administrator

Marnie Gilbert

Marnie Gilbert

Finance and Administation Coordinator

Daniel Garcia, Manager Graduate Programs Administration

Daniel Garcia

Manager, Graduate Programs Administration