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RTA 820

Game Prototyping and Testing

In this course, students will learn how to quickly prototype their own game concepts using a variety of tools and methods. Play-testing, usability testing, and quality assurance will be used to evaluate the gameplay, visuals, and user experience. Through user testing and peer reviews, students will iteratively improve their prototypes. By the end, students will have a playable prototype of their game, with refined mechanics and design, ready for production and marketing.
Weekly Contact: Lab: 3 hrs.
GPA Weight: 1.00
Course Count: 1.00
Billing Units: 1

Prerequisites

RTA 997

Co-Requisites

None

Antirequisites

None

Custom Requisites

None

Mentioned in the Following Calendar Pages

*List may not include courses that are on a common table shared between programs.